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Project 3
Designing with Architectural Principles & Materiality, Context and User

In the final project for Studio II, we are required to further explore and integrate the design idea and construction method of the previous assignment into a more complex program individually. We are assigned to design an atelier located at Wawasan Recreational Park in Puchong, that does not exceed 100sqm and be able to accommodate 2 occupants which is ourselves and one of our family members. 

Diagramming Site Analysis

Group task

Individual task

Design process

Final Model

Reflection

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1. Lifelong Learning

At the end of the project, I learned to analyse simple site context and a user’s characters and the need to design a meaningful structure. Drawing and making allow me to translate design concepts into livable architectural settings. Using the appropriate communication technologies, I can also develop designs of suitable complexity and scales up to the schematic level.

2. Discipline Specific Knowledge

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At the end of this project, I am able to establish a basic level of understanding of materiality and detailing as means to capture the experiential qualities of the design.

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3. Thinking and Problem-Solving Skills

At the end of this project, I am able to think critically and creatively while defining and analyzing problems to arrive at effective solutions. I am also able to demonstrate creativity, innovation, and imagination and translate these into an architectural design solution. I was able to figure out the problem that I faced and try my best to find some ways so that the problem can be solved.

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